
Mato Anomalies Review: 43 Ratings, Pros and Cons
Date: (Last saved review: ) - Review: CommentChoisir.fr
Check all the 43 reviews find on Video Games Mato Anomalies , with the 32 ratings, comments, pros & cons from the reviewers.
Theses reviews and tests from Video Games magazines and websites give 32 ratings, we get this average rating to this Mato Anomalies product : 3.2/5.
Mato Anomalies review : Warning : With 43 reviews, Mato Anomalies is a Hit, so this rating (3.2/5) is unusual, this shows a big deception from the reviewers.
Mato Anomalies ratings
Source: https://www.commentChoisir.fr
8/10 wccftech | 80/100 TheXboxHub | 8/10 Phenixx Gaming | 8/10 Nintendoros |
80/100 RPGFan | 7.6/10 DisplayWeb | 75/100 COGconnected | 73/100 Generación Xbox |
7.13/10 Pizza Fria | 7.1/10 GamingGuardian | 7/10 GamesVillage | 7/10 GameSpew |
7/10 Shacknews | 70/100 Complete Xbox | 6.5/10 GeekNPlay | 6.5/10 ActuGaming |
6.5/10 ZTGD | 3/5 Twinfinite | 6/10 MKAU Gaming | 6/10 Tom’s Hardware (it) |
3/5 PXLBBQ | 60/100 Nintendúo | 5.8/10 The Games Machine | 5.5/10 SpazioGames |
5/10 Nintendo Life | 5/10 Push Square | 5/10 Checkpoint Gaming | 2.5/5 GodIsAGeek |
2.5/5 RPGamer | 2.4/5 GamesCreed | 4.2/10 Geeko | 4/10 Niche Gamer |
For Video Games, ratings are sometimes different depending on the platform. Please refer to the good review...
Pros and cons for Mato Anomalies List of reviews and ratings
To better compare, we looked for you the advantages and disadvantages of Below and the notes given by specialized sites.
No "Pros & Cons" find for this reviewer.


Seemingly disparate halves form a glorious ensemble
Combat is fun


Intriguing Mystery Plot
Unique Visual Style
Engaging Combat and Gameplay
Mindhack Difficulty is Inconsistent and Unfair


Mix of genres very well done.
Good style audiovisual section comic.
Development is too simple.
Small technical incidents.


solid gameplay
atmospheric and otherworldly noir sci-fi setting.
feels like it drags on too long
bad lip-syncing in English dub is distracting.
No "Pros & Cons" find for this reviewer.


Very relevant themes
Great imagery
Strong atmosphere
Stiff animations
Mandatory card games
Sharp difficulty curve


Its history and characters.
No "Pros & Cons" find for this reviewer.
No "Pros & Cons" find for this reviewer.


Overall fun gameplay
Interesting cast
Too much loading time
Playfully full of many "external" ideas
No "Pros & Cons" find for this reviewer.


Interesting combat system
Intriguing characters and villains
Plenty of battle style customization
Mind-Hack card game is enjoyable
Interesting comic book presentation at times
Enemy monsters are dull and repetitive
Too many fetch quests for Doe
Comic book presentation is used sparingly
Transitions to and from story segments are abrupt


An interesting and intriguing storyline
The card-based strategy game brings some unique ideas
Turn-based combat works well
Lack of variance in enemy type
The oriental city can feel quite empty


A complex but satisfying scenario
Evolutions, and skill trees for the protagonists
A correct lifespan of about twenty hours
The mental hack via the card game. (Nevertheless, it will not please some)
Doe who only suffers text
Loading times
Repetitive Dungeons (den)
Dated and minimalist graphics in the den


An interesting and intriguing universe
Rather rich mechanics and content
An excellent soundtrack
A small price (about forty euros on consoles)
Particularly flat staging
Fights a little too soft
Overall cheap graphic packaging


Deep cyberpunk story
Multiple styles of gameplay
Some lower budget quirks
Some grinding required


Useful fast-travel.
Well-written characters.
Uninteresting combat.
Every dungeon is just a series of unavoidable enemy fights.


Beautiful visuals
Interesting characters
Bloated game systems
Relevant information missing


Appreciable artistic direction
Ability to accelerate clashes
Linear dungeons with inevitable enemies
Too many elements that lack depth


The combat system, interesting and effective
Subsystems (such as maps) are long and too complex
The story, not very interesting


An ambitious initial approach
Very original combat mechanics in the genre
Fights become repetitive
Shallow depth in characters


Good character design and soundtrack
Virtually non-existent challenge
Plot told in an extremely confusing way for what turns out to be


A few good ideas here and there...
... but often not developed properly
Design of anonymous and repetitive enemies and dungeons
At launch, it costs a little too much for the production values it brings as a dowry.


Some evocative design in your Shanghai surroundings
Narrative has a few interesting ideas
Decent comic strip artwork in cutscenes
Lacklustre enemy designs and uninspired attack options
Overly-simplistic and repetitive dungeons
Card game sequences quickly grow stale and frustrating
Poor writing with too much technobabble and weak characters
A few minor performance issues


Striking art direction and imagery
Nonsenical story quickly becomes grating
Minigames feel poorly implemented
Poor environments, tedious navigation


Good English, Chinese, and Japanese voice acting
The visual aesthetics of Telosma are great to take in
Combat that requires you to grind just to keep up
Flat characters and villains are hard to relate to
Can't practice Mind Hacking without repeated failures


Combat is enjoyable
The gear system works well
The story is convoluted and there's too much of it
Lots of trekking from one person to another


Enemy designs are unique
Story is a convoluted jumble of platitudes and ideas
Odd user interface and design choices


Interesting turn based combat
Varied cast of characters
Fair price
Hard to follow plot
Difficulty spikes


French subtitles
A simplistic staging
Technically very poor
A very poor level design
Poorly exploited ideas


Unique streamlined take on turn-based combat system that is ripe with strategy
The visual design of the Rifts has some cool abstract concepts
Overly wordy and expository visual novel sequences with no voice acting
Voice acted cutscenes have no auto play
Amateurish and stiff animation quality
Scrappy low budget presentation
The two different combat systems, inherent to the two main protagonists, are a real plus.
The plot and its mysteries, as well as the background of the characters delivered in dribs and drabs, make us want to know more and more.
A lot of dialogue phases that break the general rhythm a bit.
Music that is more of an ambient melody than anything else. Too bad!
reviewed at 28/10/2022 - [Preview] Mato Anomalies [read the full review on Geeks By Girls]
No "Pros & Cons" find for this reviewer.
reviewed at 10/03/2023 - Test - Mato Anomalies - Un JRPG inacceptable [read the full review on Xboxygen]
No "Pros & Cons" find for this reviewer.
No "Pros & Cons" find for this reviewer.
A fascinating context
Plot worthy of attention
Repetitive dungeons, monotonous combat
Original mental clashes, but with a cumbersome mini-game
No "Pros & Cons" find for this reviewer.
No "Pros & Cons" find for this reviewer.
The blend of current events and anticipation.
Visual novel/RPG/card game, a well-balanced combo.
The turn-based game revisited
The possibility of playing card duels.
The construction of inventive decks
The very successful black polar-style art direction.
French subtitles
A quickly felt repetitiveness
Sometimes one says too much or not enough.
The luck factor in card games can sometimes be frustrating.
Mato Anomalies Users & Customers reviews
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Infos et Conclusion
What rating did Mato Anomalies get?
An average rating of 3.2/5 with 32 ratings.What price ?
(Check the price: amazon)
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